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Townhall Frenzy

Hello all,

To celebrate this Halloween, we have remastered a nostalgic map with all-new boss skills so that you can relive the feeling of learning a brand new game again. We have also released a new shotgun, the KS-23.

NEW MAP

Townhall was one of the first PVP maps to be released in GunColony. We have now remastered it with a village aesthetic for Mob-Arena. This map has 30 waves in Easy and 35 waves in Expert. Uniquely, every 10 waves, the types of mobs that spawn will change completely. Also, every 10 waves some friendly Iron Golems will spawn.

NEW BOSS SKILLS

The bosses in Townhall almost exclusively use 1516 brand new boss skills. Prepare to have a BLAST this Halloween!

RIDE CREEPER

Causes a Creeper to ride on top of the boss. It’s like a living landmine! Higher difficulty increases the creeper’s health.

DROP TNT

Similar to Throw TNT, but they are simply dropped on the floor. Beware – the TNTs will push each other around when you explode! Make sure to stay far away so you don’t get surprised.

TNT AURA

Causes all nearby hostile mobs to gain a TNT on their head, turning them into suicide bombers. Higher difficulty increases the radius of the skill.

POWERSLIDE

Causes the boss to speed up and rush in a straight line for 1 second. Higher difficulty increases the speed of the rush. Note that the “speed” sound effect has been moved to this skill so it’s not as often heard in the server.

INVISIBILITY AURA

Causes all players and mobs near the boss to go invisible, including the boss itself. Higher difficulty increases the radius of the effect.

SKELTAL TURRET

A Ledoot spawns on top of the boss that spews out arrows at you! Higher difficulty increases the health of the Ledoot.

SLIME GOO

Spawns a mini slime on the head of each player, obstructing your vision. Also causes all nearby mobs to ride a medium slime, allowing them to move by bouncing. Higher difficulty increases the size of the slime that the mobs will ride.

ARROW RAIN

Rains arrows above the boss, similar to Bombard. Higher difficulty increases the amount of arrows.

ORBITAL STRIKE

Calls down a Dragon Breath attack from the sky onto the boss’s target. Higher difficulty makes the fireball travel faster.

AIRBURST

Throws a few fast-exploding TNTs into the sky at random angles. Very dangerous if you are on high ground. Higher difficulty increases the amount of TNTs thrown.

ROCKET JUMP

Spawns a few fireballs below the boss, which propel nearby mobs upwards and outwards.

SIDESTEP

Causes the boss to move erratically sideways, dodging your shots. Does not respond to difficulty.

CLONE ARMY

Spawns Zombie versions of each player at the player spawnpoint. These zombies are similar to the ones spawned when players die, but have “Clone” in their name instead. This includes alive and dead players! Does not respond to difficulty.

FOCUS FIRE

Forces all players in the arena to look at the boss. Does not respond to difficulty.

MOB SHUFFLE

Shuffles the boss with all mobs in the arena of the same type as the boss. Does not respond to difficulty.

BOUNCE

Causes everyone in the arena to bounce up a few blocks. May throw off your aim. Does not respond to difficulty.

Changes to existing skills

Ride TNT: Reduced TNT explosion power at high difficulty (e.g. Endless)

Aura skills: Reduced particles

NEW WEAPON

The KS-23 is the world’s most powerful shotgun in use by any military, firing a massive round that deals significantly more damage than any other shotgun. It has a rifled barrel producing a unique donut-shaped spread pattern. It can be converted to fire slug rounds which can one-hit-kill enemy players. It can be unlocked at Level 61.

NEW WEAPON RELEASES

The AN-94 and QBZ-03 previously appeared in Early Access quests. They are now unlockable normally at Level 94 and Level 18 respectively.

BUG FIXES

  • Fixed a glitch where sorting by Rarity in /inv caused the GUI to appear empty and not show any items

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