Pvp balance suggestion.

Suggest new features for the server here.
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YeetHavok
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Pvp balance suggestion.

Post by YeetHavok » 8 months ago

Alot of non - sniper guns/certain special guns kill in one shot to the head. It does not feel balanced to have a 4x from headshot on most guns. It gets rid of the roles of snipers/certain special guns. being the only one shot class from headshot. Please rebalance guns. Reduce guns headshot multiplier from 4x- around 3x/2x in pvp only. This is just a suggestion.

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Turbo
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Post by Turbo » 8 months ago

Not happening...
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Let me see how you gonna treat me, I ain't no easy- Better think about it TWICE~

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Trexar
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Post by Trexar » 8 months ago

Eh *Hky Intensifies*
German snakes be like ßßßßßßßßßßßßßßßß

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Post by YeetHavok » 8 months ago

Turbo wrote:
8 months ago
Not happening...
-_- to compilated to work with.

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TotalyRosssome
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Post by TotalyRosssome » 8 months ago

Yeah, getting 1 shot head shotted randomly by runand gunners is annoying, but it will still happen with multipliers.
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Post by Turbo » 8 months ago

YeetHavok wrote:
8 months ago
Turbo wrote:
8 months ago
Not happening...
-_- to compilated to work with.
I'm just filling in for Hky really. I honestly if it's actually backwards because snipers actually used to be one-hit-kill across near all ranges instead of nerfing headshot multipliers.
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Post by SilverFlaming » 8 months ago

Some of the guns are a little under powered in the headshot department such as a stock ak-47 can't one shot headshot at longer ranges also this is a csgo server your not supposed to be able to stop 10 bullets with your head.
SILVERFLAMING

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Post by YeetHavok » 6 months ago

Ak-47 to strong now

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Post by Vexy » 6 months ago

Necro thread, locking this topic!

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