Add back in-game money; The reasoning

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Montymarks
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Add back in-game money; The reasoning

Post by Montymarks » 1 year ago

I've always been for adding back in the in game money, and I have some reasons why. As we all know, the credits used were for upgrading guns, which I thought wasn't the best usage of them. Potentially using credits to buy special knife skins, like CSGO knives (being a big influence in GC's creation). Adding buyable crates would be quite good for the server, such as special "event crates" for special occasions, like holidays or anniversaries. A good example would be a buyable crate using a pumpkin as the texture for Halloween, where it would have the same prizes as a Diamond crate, except with a small chance of getting a Halloween themed knife. On top of the fact it would make high levels want to still play even though they have every gun, it would also make people want to have one as somewhat of a status symbol, like the same status symbol a rank can give you. Think about it, if we could get people to feel the like the time we added the Fourth of July maps about something easier to do than a new map, the solution would 100% be buyable event crates over any other solution.
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TotalyRosssome
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Post by TotalyRosssome » 1 year ago

It’s an even better status symbol if you didn’t buy the rank yourself
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pale1
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Post by pale1 » 1 year ago

It might also be cool if you could unlock MA maps using tokens, and if we add campaigns, maybe you could buy an entire campaign with them.

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Post by Turbo » 1 year ago

Already been working on that suggestion for a while...
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Post by Ronny_Wolf » 1 year ago

Sounds good. A campaign will be nice. Like CoD Modern Warfare. In Minecraff.
"As a great man told me once: Cyka blyat rush B"

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