Search found 122 matches

by pale1
2 months ago
Forum: General Discussions
Topic: Phasing out MC 1.12/1.13
Replies: 6
Views: 253

Re: Phasing out MC 1.12/1.13

I think if they ever optimized 1.14 then we should definitely switch. It's an amazing update that adds a ton of great blocks for building. However, on every pure 1.14 server I've played on, it runs like garbage. The mobs have frequent lag spikes even on single-player, which I didn't even know was po...
by pale1
2 months ago
Forum: General Discussions
Topic: The Most Underrated Guncolony Guns
Replies: 7
Views: 287

Re: The Most Underrated Guncolony Guns

The Beretta 90 two needs some love, most people rather use the M9A1, but I prefer the 90two. The SR-3M is a really good SMG, why isn't it used more? Not many people use the M14 a lot, its a really good gun, and if you get the right mods, it can compare against modern weapons fairly well. I like the...
by pale1
2 months ago
Forum: General Discussions
Topic: The Most Underrated Guncolony Guns
Replies: 7
Views: 287

The Most Underrated Guncolony Guns

What do you guys think are the most underrated guns on the server? What underused guns deserve some more time in the spot light? Personally, I think the tec-9 is incredibly underused as a secondary considering how powerful it is. The hipfire accuracy is insane. For an underused primary I'd probably ...
by pale1
2 months ago
Forum: Bug Report
Topic: Cheat on Cache
Replies: 2
Views: 146

Re: Cheat on Cache

Fixed
by pale1
3 months ago
Forum: Suggestions
Topic: Remaster Infected
Replies: 3
Views: 252

Re: Remaster Infected

To say that no one wants to play comp is a pretty bold claim. I personally enjoy competitive a lot, its just hard to get a lobby going because people tend to jump into pvp by habit. When the pvp lobby gets too busy (on rare occasions), I just default to playing comp because I get the same enjoyable ...
by pale1
3 months ago
Forum: Suggestions
Topic: defusal into pvp?
Replies: 2
Views: 216

Re: defusal into pvp?

Originally, Defusal and Elim were in the comp lobby, however because of the typically longer rounds and respawn times, some players (especially new ones) are not too fond of these modes. Unfortunately splitting up the lobby does mean those gamemodes get played less, but the game also becomes more fr...
by pale1
3 months ago
Forum: General Discussions
Topic: Pale1's Hot and Steamy Rank Giveaway
Replies: 7
Views: 1679

Re: Pale1's Hot and Steamy Rank Giveaway

Congratulations to Fire142h on winning the giveaway! Please lock for necropost <3
by pale1
3 months ago
Forum: General Discussions
Topic: Alpine Trench Discussion
Replies: 6
Views: 395

Re: Alpine Trench Discussion

I absolutely love the map except for the fact that after about 100 blocks my normal vision gives up on me. I’d like to see tunnels running under the map to the other players sides, and I would also like to see more use of trees( maybe add in a tree house system). That’s is all. I love the map so mu...
by pale1
3 months ago
Forum: General Discussions
Topic: Alpine Trench Discussion
Replies: 6
Views: 395

Alpine Trench Discussion

Hey folks! I'm creating this thread to gather some feedback for Alpine Trench. Much of Hostile will take place in maps of around this size, so we want feedback on the looks, layout, and size. Keep in mind, the guns in Hostile will be slightly modified to operate better at these distances.
by pale1
4 months ago
Forum: Suggestions
Topic: Guncolony.com Gun Library?
Replies: 2
Views: 262

Re: Guncolony.com Gun Library?

I like the idea if we can auto generate the stats from the server's files (like how loadout stats works). This would be the best way imo since we would not have to update the stats if the guns were to change in game. It would be nice if we had some sort of API players could have access to so they c...