[OUTDATED] Beginners Guide

General discussions about the server, gameplay, etc.
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ryanmoneyman
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[OUTDATED] Beginners Guide

Post by ryanmoneyman » 1 year ago

For all of you new members, I will simply guide you through the basics to GunColony by using commands to gun handling.
How to join.Show
Right click on the iron sword to open up the join menu. There are games from Mob Arena to PVP games. In PVP, you can vote for a map with the game mode desired, for example: Dust 2, TDM/Majir, Defusal/etc. If you want to leave a game, do /leave. Or if you are in the lobby, use the door in the ninth slot in your hotbar.
How to change your load-out. OUTDATEDShow
1st optionShow
Right click the chest in your inventory, click the map, click on the gun you want to choose, and from there you to select which slot to add it in. Be aware that there are primary's and secondary's, so choose weapons that go well together! Guns will not change during a match if you're in-game, but will change when you re-spawn after death if you change your gun in the store. To view what guns you can get with your level, right click the book in your hotbar.
2nd optionShow
Right click the chest in your inventory, click the gold ingot, now you will see a lot of guns. This menu can also be seen in the store in pvp. From there you can select any gun. Then you will see that yet another menu pops up! Now select a gun that best fits you, and you can use it in the shop in-game. Every gun, not a slot, has a different value.
How to pick up gunsShow
If you ever want to use another gun in-game, follow these steps. Go up to the desired gun you want to use, press E (or whatever key you use to open your inventory,) click on the gun you want to drop, and the gun on the ground should pop up in your primary/secondary slot. Only primary guns are dropped when a player dies, so its very rare to see a secondary dropped.
How to reduce recoil.Show
To make any gun way more accurate, shift to use iron sights. This massively reduces the first shot accuracy.
FULLY-AUTO RIFLES, AUTO-SNIPERS and PISTOLSShow
This server uses a recoil system which means shots are inaccurate, so it is most likely useless to hold left click and hold. However there are many ways to bypass this. One way is to burst fire, this means guns fire a short amount of bullets at a time, leaving time in between to recover from recoil. You do this when the green bar at the bottom of your cross-hair drops far down. The other way to do bypass recoil is to aim below the target so the bullets hit it once recoil kicks in. Shooting to the head deals the most damage. All guns have different recoil patterns so there's more calculation involved. All guns have limited ammo, so use it wisely! This is were picking up guns come in handy!
SHOTGUNSShow
Shotguns are not affected by recoil much so you can hold right click, just beware of ammo.
SNIPERSShow
Recoil on snipers is extremely crucial, so pay attention. There is a green bar when you are standing, however when you shift, a scope will appear, and that green bar will turn into a black bar. That black bar works the same way as a green one would.
Crates: getting them and opening them.Show
You can obtain crates at the end of a match. They won't be very helpful but in rare cases good. However there is a better option to obtain crates, by voting. You can only vote once every 24 hours, but the results are awesome. Here are all of the crates from least helpful to most helpful: wood, iron, gold, diamond, giant, exotic, and mythical. To open a crate right click on the iron sword to open your inventory, click on the desired crate, then keep clicking until there's no more items. The better the crate, the more weapon exp you get.
How to upgrade guns.Show
Once you obtain a certain amount of weapon experience for a gun, you can level it up. This makes it better to use in-game. Weapons upgrade automatically, you will receive a message in chat indicating which gun and what level it has advanced to. More weapon exp is needed for higher leveled weapons.
How to add extensions.Show
Use the iron sword to open your inventory. When you have done that right click the gun to open its stats and you will see that there are many types of modifications. Click a barrier to open up a small list of modifications, click on a modification and wala. These upgrades are helpful, however they come with a dark side. You can use 1 modification per part you are modifying. You can modify the Ammo, Sights, Trigger, Internally modify the gun, Barrel, put accessories on them, Stock, Magazine, and Special. You can unlock them depending on the type of gun and the guns rarity. All of the upgrades are listed below, and of course I will explain what they do.
Heavy SpringShow
A heavy spring lowers the rate of fire of the weapon in return for much less recoil and more accuracy when spraying or bursting. This modification is under "Internal."
Lightened SpringShow
Lightens the spring of the weapon to increase its rate of fire, with with higher recoil per shot. This modification is under "Internal."
Lightened BoltShow
Lightens the entire bolt assembly to increase rate of fire greatly, but gas sealing is weakened, reducing range and first shot accuracy. This modification is under "Internal."
AP AmmoShow
Increases the armor penetration and range of the weapon, but increases recoil and decreases moving accuracy. This modification is under "Ammo.”
Focused Laser (451-Laser only)Show
Makes your laser beam 80% more powerful, but it can only hit one target at a time. This modification is under "Ammo."
Refined BarrelShow
Improves the construction of the barrel to increase damage over range, but slightly increases recoil. This modification is under "Barrel."
Field TriggerShow
Slight mechanism tweaks to the trigger to increase rate of fire at the cost of higher recoil. This modification is under "Trigger."
Heavy Ball AmmoShow
Heavier bullet, less powder, boosts weapon damage but reduces bullet velocity and increases recoil and spread when spraying. This modification is under "Ammo."
Improved SightsShow
Makes the weapon sights more suitable for precise aiming, increasing first shot accuracy but increases spread when spraying. This modification is under "Sights."
Heavy BoltShow
Heavy duty bolt assembly provides high gas sealing, increasing velocity and thus damage and lower dropoff over range, at the cost of lower rate of fire and higher recoil ad spread. This modification is under "Internal."
Compensator SightsShow
Stabilized and widened sight picture allows for far more precision when standing and spraying and outputs a higher effective range. However drastically increases recoil and movement inaccuracy. This modification is under "Sights."
Heavy BarrelShow
Heavy cold-forged barrel reduces recoil and spraying spread, but increases movement movement penalty and reduces movement speed. This modification is under "Barrel."
Sniper AmmoShow
Precise ammo designed for sniping. Increases first shot accuracy bullet velocity and spraying accuracy, but significantly reduces damage. This modification is under "Ammo."
Greased TriggerShow
Applies grease on the trigger to lower its friction, resulting in higher first shot and moving accuracy, but makes the weapon harder to control in automatic fire. This modification is under "Trigger."
Muzzle BoostShow
Cycles gas back into the firing mechanism to increase rate of fire but decreases bullet velocity. This modification is under "Barrel."
Marksman SightsShow
Extremely precise sight that increases first shot accuracy but increases moving penalty. This modification is under "Sights."
Sawed Off BarrelShow
Shortened barrel increases mobility and reduces movement penalty but increases damage dropoff over range and first shot bullet spread. This modification is under "Barrel."
Hp AmmoShow
Hollow-point ammo increases damage but reduces armor penetration, rate of fire, first shot accuracy and range. This modification is under "Ammo."
Improved ReticleShow
Makes the weapon scope more suitable for precise aiming, increasing first shot accuracy but increases spread when spraying. This modification is under "Sights."
Greased BoltShow
Applying lubricants on the bolt increases rate of fire but decreases range. This modification is under "Internal."
Precision ScopeShow
Extremely precise scope that increases first shot accuracy but increases moving penalty. This modification is under "Sights."
Laser SightShow
Small accessory that increases weapon control, improving moving accuracy and spread recovery but requires time to turn on. This modification is under "Underbarrel."
ForegripShow
Allows for a tighter but less stable gripping of the weapon, reducing recoil but increasing spread when firing rapidly. This modification is under "Underbarrel."
Ghost RingShow
Extra precise ring sights increases first shot and spraying accuracy, but increases moving penalty. This modification is under "Sights."
Dart AmmoShow
Fire darts instead of buckshot's. Reduces damage but increases armor penetration, block and entity penetration, and bullet velocity. This modification is under "Ammo."
Full ChokeShow
Extends the barrel of the weapon to reduce the pellet spread but increases movement penalty. This modification is under "Barrel."
Modified chokeShow
Extends the barrel of the weapon to reduce the pellet spread but increases movement penalty. This modification is under "Barrel."
Last edited by ryanmoneyman on Tue Jan 02, 2018 7:53 pm, edited 13 times in total.
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