Search found 9 matches

by appelpie
6 months ago
Forum: General Discussions
Topic: tfw
Replies: 4
Views: 568

Re: tfw

pale1 wrote:
6 months ago
Wow! Solid meme and interesting delivery. 37/40
I think that's like an A or A-, so I'll take it!
by appelpie
6 months ago
Forum: General Discussions
Topic: tfw
Replies: 4
Views: 568

tfw

nicememe.png
nicememe.png (872.76 KiB) Viewed 568 times
by appelpie
6 months ago
Forum: Bug Report
Topic: Glitch in buy menu
Replies: 0
Views: 764

Glitch in buy menu

Got a bug in the buy menu for Dust II: Scenario Mode.

Weird item that I couldn't buy.
2018-06-04_19.57.07.png
2018-06-04_19.57.07.png (240.11 KiB) Viewed 764 times
by appelpie
6 months ago
Forum: Suggestions
Topic: Bomb drop in defusal
Replies: 6
Views: 354

Bomb drop in defusal

Simply put, tracking a dropped bomb by a team via coordinates is confusing. It distracts the players from the game by making them concentrate on walking in the right direction by checking F3. To avoid this hassle, some entity should be created to highlight the position of the bomb. I'm not sure whic...
by appelpie
6 months ago
Forum: General Discussions
Topic: Best ship of GunColony
Replies: 6
Views: 440

Re: Best ship of GunColony

whyyy
by appelpie
7 months ago
Forum: Archived Reports
Topic: Player "Shockraid" for x-ray and possible aim assist
Replies: 2
Views: 198

Player "Shockraid" for x-ray and possible aim assist



Summary: After he begins to shoot me out in the open, he continues tracing me through the wall.

-appelpie
by appelpie
7 months ago
Forum: GunColony News & Announcements
Topic: [5/6 Updates] 4/30-5/6 Devblog
Replies: 3
Views: 1050

Re: [5/6 Updates] 4/30-5/6 Devblog

Great map, had a good playthrough on its first version. I suggest pushing the spawnpoints of mobs on the roof of the lab closer to the center to avoid AI tracking getting mobs stuck on top of the players.
by appelpie
8 months ago
Forum: Map Submissions
Topic: de_cpl_mill
Replies: 1
Views: 1116

de_cpl_mill

Recreation of the bomb defusal map de_cpl_mill from Counter-Strike: Source. A fairly open and urban/industrial-themed map, planned more about gunplay and team coordination. I chose this map as a first upload to provide more maps for the Defusal gamemode in GC, and its open nature allows players to f...